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	<title>Comments on: Matcher &#8211; a design pattern candidate</title>
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	<link>http://www.vlad-yatsenko.eu/2009/11/matcher-a-design-pattern-candidate/</link>
	<description>Software Systems Design and Development in Detail</description>
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		<title>By: admin</title>
		<link>http://www.vlad-yatsenko.eu/2009/11/matcher-a-design-pattern-candidate/comment-page-1/#comment-33</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 19 Feb 2010 12:39:14 +0000</pubDate>
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		<description>To some extent it is similar to the Command pattern, but there are several substantial differences:
* Matcher is stateless and is often singleton.
* Matcher does not modify the target object - its purpose is to drive an algorithm execution.
* Both Matcher and Command have more or less well-defined interfaces, which are different.

I&#039;d rather put it in a row with Strategy pattern which I, actually, consider as the simplest Interface pattern.</description>
		<content:encoded><![CDATA[<p>To some extent it is similar to the Command pattern, but there are several substantial differences:<br />
* Matcher is stateless and is often singleton.<br />
* Matcher does not modify the target object &#8211; its purpose is to drive an algorithm execution.<br />
* Both Matcher and Command have more or less well-defined interfaces, which are different.</p>
<p>I&#8217;d rather put it in a row with Strategy pattern which I, actually, consider as the simplest Interface pattern.</p>
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		<title>By: Hitech</title>
		<link>http://www.vlad-yatsenko.eu/2009/11/matcher-a-design-pattern-candidate/comment-page-1/#comment-32</link>
		<dc:creator>Hitech</dc:creator>
		<pubDate>Sat, 13 Feb 2010 22:03:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.vlad-yatsenko.eu/?p=46#comment-32</guid>
		<description>This looks like a variation of the Command pattern that serves a different purpose though.</description>
		<content:encoded><![CDATA[<p>This looks like a variation of the Command pattern that serves a different purpose though.</p>
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